Thursday, March 26, 2009

Animating in Bryce?

I%26#039;ve been having problems creating simple animations in Bryce 6.0 (I think that%26#039;s the right version). We%26#039;re supposed to be making walk cycles with a humanoid model, but mine always seems to have something go wrong. I follow the directions exactly and set my points of origin, do the linking (from outer limbs inward), set the animation duration, and get started. The directions have us start off with the model in a walking position, so I set up the first frame and hit the %26#039;add keyframe%26#039; button, I make the rest of the keyframes, making sure to save and add the keyframes and such, but everytime I hit play, all of my work boils down to something stupid like the foot rotating and nothing else moving, or only one part going through the frames I set up. Or, my favorite, a body part completely disappears. I have no idea what I%26#039;m doing wrong, considering I%26#039;ve done everything the same with this humanoid as I did with the one I used to get help from my teacher with and that one worked fine. Advice?
Animating in Bryce?
seems like each object being moved is not connected in sync, though you have key frames, check timeline, for each object to view while testing play, the body disappearing, sounds like it ends on the timeline while the rest is continued,


the foot rotating again check time lapse for frames,





tutorials


http://www.daz3d.com/i.x/tutorial/0/-/


looping demo


http://www.daz3d.com/i.x/tutorial/tutori...





daz 3d !~Bryce 6


http://www.daz3d.com/i.x/software/bryce/...


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